Design of one of the enemy that I did for a previous project.
For the initial search for the monster's mood and plasticity, I used generated images and MidJourney - the old version 3.0. There are rather abstract spots that I used to search for plasticity and character. Everything else - all the stages, and the heads and the storyboard of the combo for animation - I drew by hand.
_
This was a very interesting task! I liked that I was given the opportunity to work comprehensively on the character from research to sculpt. I will publish the sculpt of this character a little later.