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Izvit
Izvit
Senior Concept artist, Art direction. Open for proposition
Krakow, Poland

Summary

Summary
Krakow, Poland
vitaliy.painta@gmail.com

Hi! I'm Vitalii — a concept artist with a background in both industrial design and classical fine arts. I’ve worked as an art lead and art director on small-scale projects, and I’m passionate about building strong visual direction, guiding teams, and delivering ideas that serve both gameplay and storytelling.

What sets me apart is a mix of academic art training (Master’s in Graphic Arts), hands-on experience mentoring and leading teams, and a flexible artistic range — from stylized to realistic. I’ve participated in 10+ game jams (with winning teams and projects often), managed outsourcing artists, created visual documentation, and helped young developers grow through indie accelerators.

While I haven’t worked on a AAA title yet, I believe I have the skills and mindset to jump in and contribute meaningfully — not just in production, but in helping shape and elevate the team.

I’d love to join a good studio, where creative excellence meets bold worldbuilding. I’m open to relocating and ready to dive in.

Core Competencies 
• Project Leadership 
• Ability to develop and adapt style to match project 
• Art Vision doc, Promotion art, Connection 
• Concept art skills (traditional and digital) 
• Creative vision 
• Strong understanding of basic art knowledge as anatomy and composition
• Bring ideas into finished designs 
• Strong attention to detail 
• Professional knowledge of Adobe Photoshop.
• Communication and Training skills (anatomy, composition, creative thinking, usability, ergonomic etc..) 
• Self-motivation and a positive attitude 
• Willing to learn 
• Love of gaming. Owner of 5 game consoles.
• Art Photography

Professional Experience 
07.24 - now freelance
03.22-07.24 concept artist The Farm 51
03.21-02.22 concept artist for mobile fighting Neon Dragon
06.20-12.20 art director on unannounced tactical RPG
09.19-06.20 Art director/art consultant for 2 mobile midcore projects. nda
04.19-08.19 freelance concept artist for unannounced mobile action adventure for Apple games. nda
2018-2019 CCSOFTDEV concept artist, art direction. midcore mobile fps
2017 freelance illustrator for “Smite Tactics”
2015-2018 Freelance concept art on various projects including cinema.
2014-2015 FireVector LLC: chief artist. Development of concepts and 2D content.
2012-2013 ERS Games: 2D Character Artist
2010-2011 Position of the concept artist for ski-fi MMORPG "Lost Paradise"
2010-2012 Work as graphic Designer
2008-2010 Illustration for children's magazine’s, primarily "Piznaiko"

Education

2020 Smirnov school. Environment concept art
2018 Anthony Jones / Robotpencil Character Concept Art Course
2016 workshops of various artists including intensive course with Jama Jurabaev
2014 courses concept art Roman Guro.
2012 graduated from the Kiev National Academy of Fine Arts and Architecture. Workshop easel graphics professor Kompanets N.I.
Master's degree. Qualification: graphic artist, researcher, teacher.
2006 Graduated from the Faculty of Industrial Design of the Zhytomyr College of Technology.

Skills

Art DirectionConcept ArtConcept DesignIllustrationStoryboardingCharacter DesignStorytellingSketchingBook Cover Illustration

Software proficiency

Blender
Blender
Photoshop
Photoshop
ZBrush
ZBrush
3DCoat
3DCoat
Sketch
Sketch
Medium by Adobe
Medium by Adobe
Quill
Quill
Art Photography
Art Photography