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Design of enemy bot for fighting

A very interesting project for which I created several starting characters for presentation.
This is a fighting game for mobile platforms Neon Dragon.
It is always a pleasure to work in a style where there is stylization and creativity. The main idea was to create an enemy that could change parts and in that way craete a lot of different combinations in design.

variants for enemy with module design

variants for enemy with module design

first scetch

first scetch

gradation of the enemy's coolness level

gradation of the enemy's coolness level

detailed feedback for model

detailed feedback for model

different skins for enemy

different skins for enemy